Implemented consumer interface API, support TextComponent serialize to json string, fix some bugs
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@@ -6,7 +6,7 @@ public fun main() = runBlocking {
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"127.0.0.1", 25566, "MyBot",
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generateOfflineUuid("MyBot"),
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accessToken = null,
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context = DefaultProtocolContext.withCustom {
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context = {
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socketEngine = KtorNetworkEngine()
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}
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)
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@@ -81,11 +81,34 @@ client.networkChannel.sendPacket(
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)
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```
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# Get server MOTD
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```kotlin
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fun main() {
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val cli = createMinecraftClient(
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"127.0.0.1", 25566, "11",
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generateOfflineUuid("11"), null,
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context = {
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socketEngine = KtorNetworkEngine()
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}
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)
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cli.session.onEvent<SessionEvent.ConnectedEvent> {
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println(status())
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disconnect()
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}
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cli.session.onEvent<SessionEvent.DisconnectedEvent> {
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println(it.reason.toJsonString())
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}
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cli.connect()
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awaitCancellation()
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}
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```
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# Respond velocity and update client motion
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> This part uses math calculations
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When joined to the level(aka `world`), the server will send a packet
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When joined to the level (aka `world`), the server will send a packet
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`ClientboundSetEntityVelocityPacket` to the client, packet contains a vec3 and entity id,
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The client sync this data to the player and sends it to the server during the next tick loop
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to inform the server: "Hi, I know my current position; here is the result of my calculations. I'm sending it to you".
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