Fix incorrect packet id

This commit is contained in:
2026-09-05 15:05:27 +08:00
parent 206db390e9
commit 60324028ee
1 file changed
+8 -8
@@ -26,7 +26,7 @@ internal object GameProtocols {
register(0x03, ClientboundFinishConfigurationPacket)
register(0x04, ClientboundKeepAliveConfigurationPacket)
register(0x05, ClientboundPingPacket)
register(0x0E, ClientboundSelectKnownPacksPacket)
register(0x0e, ClientboundSelectKnownPacksPacket)
}
register(ProtocolState.LOGIN) {
register(0x00, ClientboundDisconnectLoginPacket)
@@ -34,10 +34,10 @@ internal object GameProtocols {
register(0x03, ClientboundSetCompressionPacket)
}
register(ProtocolState.PLAY) {
register(0x2C, ClientboundKeepAlivePlayPacket)
register(0x2E, ClientboundLoginPlayPacket)
register(0x3A, ClientboundPingPlayPacket)
register(0x3D, ClientboundPlayerChatMessagePacket)
register(0x2c, ClientboundKeepAlivePlayPacket)
register(0x31, ClientboundLoginPlayPacket)
register(0x3d, ClientboundPingPlayPacket)
register(0x41, ClientboundPlayerChatMessagePacket)
register(0x76, ClientboundStartConfigurationPacket)
}
}
@@ -58,9 +58,9 @@ internal object GameProtocols {
}
register(ProtocolState.PLAY) {
register(0x09, ServerboundChatMessagePacket)
register(0x0B, ServerboundPongPlayPacket)
register(0x0D, ServerboundConfigurationAcknowledgedPacket)
register(0x1C, ServerboundKeepAlivePlayPacket)
register(0x2d, ServerboundPongPlayPacket)
register(0x10, ServerboundConfigurationAcknowledgedPacket)
register(0x1c, ServerboundKeepAlivePlayPacket)
}
}
}